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Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026 at NVIDIA Gruppe — NeverHard

Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026 at NVIDIA Gruppe in Toronto, Ontario. Skills: Algorithm Development, Deep Learning, Machine Learning, Performance Optimization, Software Development. Apply on NeverHard.

Company
NVIDIA Gruppe
Location
Toronto, Ontario
Type
full_time

Required skills:

Position Overview NVIDIA is seeking engineers to develop algorithms and optimizations for our LPX inference and compiler stack. You will work at the intersection of large‑scale systems, compilers, and deep learning, crafting how neural network workloads map onto future NVIDIA platforms. Responsibilities Build, develop, and maintain high‑performance runtime and compiler components, focusing on end‑to‑end inference optimization. Define and implement mappings of large‑scale inference workloads onto NVIDIA’s systems. Extend and integrate with NVIDIA’s software ecosystem, contributing to libraries, tooling, and interfaces that enable seamless deployment of models across platforms. Benchmark, profile, and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware. Collaborate closely with hardware architects and design teams to feed back software observations, influence future architectures, and co‑design features that unlock new performance and efficiency points. Prototype and evaluate new compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors. Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at top‑tier ML, compiler, and computer architecture venues. Qualifications Pursuing or recently completed a MS or PhD in Computer Science, Electrical/Computer Engineering, or related field, or equivalent experience. Possess software engineering background with familiarity in systems‑level programming (C/C++ and/or Rust) and solid CS fundamentals in data structures, algorithms, and concurrency. Hands‑on experience with compiler or runtime development, including IR design, optimization passes, or code generation. Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations. Familiarity with deep learning frameworks such as TensorFlow and PyTorch, and experience working with portable graph formats such as ONNX. Understanding of parallel and heterogeneous compute architectures, such as GPUs, spatial accelerators, or other domain‑specific processors. Strong analytical and debugging skills, with experience using profiling, tracing, and benchmarking tools to drive performance improvements. Excellent communication and collaboration skills, with the ability to work across hardware, systems, and software teams. Ideal candidates will have direct experience with MLIR‑based compilers or other multilevel IR stacks, especially in the context of graph‑based deep learning workloads. Ways to Stand Out Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale. Contributions to open‑source ML frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability. Demonstrated research impact, such as publications or presentations at conferences like PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys, NeurIPS, or similar. Experience with large‑scale AI distributed inference or training systems, including performance modeling and capacity planning for multi‑rack deployments. Salary and Benefits Base salary will be determined based on location, experience, and the pay of employees in similar positions. The base salary range is 105,000CAD – 155,000CAD for Level2, and 135,000CAD – 185,000CAD for Level3. You will also be eligible for equity and benefits. Application Deadline Applications will be accepted until May82026. #J-18808-Ljbffr